Matthew Carney

Principal Designer

18 years of hands-on design experience. I’ve built teams, software, and digital experiences across diverse mediums.

During this time, I’ve successfully led large cross-functional teams and shaped how consumers interact with the evolving landscape of technology. My passion lies in simplifying everyday challenges and collaborating with like-minded individuals at the intersection of design, motion, and technology.

I’ve had the privilege of working alongside remarkably talented individuals who consistently push boundaries and inspire me to do the same. Together, we’ve been honored to receive numerous accolades and awards for our work, which reflects our shared commitment to innovation and excellence.

Resume

Whatnot

Principal Product Designer

2022 — Now

Meta Reality Labs

Lead Product Designer

2020 — 2022

Apple

Human Interface Designer

2019 — 2020

Oculus

Principal Product Designer

2015 — 2019

Rally Interactive

Senior Art Director

2014 — 2015

groundctrl

Art Director

2012 — 2014

welikesmall

Art Director

2011 — 2012

Bukwild

Senior Designer

2007 — 2011

Worked with

Adidas

Activision

Apple

Backstreet Boys

Cartier

groundctrl

Art Director

welikesmall

Art Director

Bukwild

Senior Designer