Matthew Carney
Principal Designer
18 years of hands-on design experience. I’ve built teams, software, and digital experiences across diverse mediums.
During this time, I’ve successfully led large cross-functional teams and shaped how consumers interact with the evolving landscape of technology. My passion lies in simplifying everyday challenges and collaborating with like-minded individuals at the intersection of design, motion, and technology.
I’ve had the privilege of working alongside remarkably talented individuals who consistently push boundaries and inspire me to do the same. Together, we’ve been honored to receive numerous accolades and awards for our work, which reflects our shared commitment to innovation and excellence.
Resume
Whatnot
Principal Product Designer
2022 — Now
Meta Reality Labs
Lead Product Designer
2020 — 2022
Apple
Human Interface Designer
2019 — 2020
Oculus
Principal Product Designer
2015 — 2019
Rally Interactive
Senior Art Director
2014 — 2015
groundctrl
Art Director
2012 — 2014
welikesmall
Art Director
2011 — 2012
Bukwild
Senior Designer
2007 — 2011